Sunday, August 31, 2008

DotA Map 6.55 Beta7 Free Download

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DotA Map 6.55 Beta7 Free Download

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DotA Allstars 6.55 Beta7 Changelogs



  • Have a close look on the Black King Bar. It's a very interresting change

  • Towers protecting tree and throne has been changed

  • Ezalor's Mana Leak and Ignis Fatuus have been changed...

  • Mana Leak is now "Mana Rupture", which does what it says; it's like Rupture of Bloodseeker, only MP is damaged instead of HP.
  • Ignis now no longer spawns the healers, instead it has:

  • Blinding Light; which affects like an area similar to Shiva's Guard, and it blinds enemies affects by 80% for 5 seconds, and knocks back as well...
    and another ability (which will most likely be edited like hell)

  • Recall; the Ignis channels for 4 seconds, targeting an ally hero. After 4 seconds, the hero is teleported to the Ignis... that's right... free travel... the ignis shouldn't be damaged while doing this or else the channeling will be interrupted... and the hero can freely move while waiting to be teleported

  • Clockwerk was nerfed again stat wise, not sure.

  • Chakra magic was changed also, at lvl 4 85 mana cast, 16s cooldown, restores 300 mana, instant cast, no buffs added (hp regen, + dmg, like it was before)

  • Tangos got modified too (i don't know if it is a buff or a nerf)

  • Tango now 3 charges which heal 115 hp over 16 seconds.

  • BKB recipe now 1300, but now use mithril hammer instead of broadsword

  • New Hero!!!

  • Captain Coco, Admiral Proudmoore

  • The most noticable skill is using a ghostship to hit the enemies. The other skill self buff, so i'm not sure yet. His first skill when activated make you have splash damage, his third skill still i can't find it yet. His ultimate is mark the spot, i assume that when you got damaged, you instantly return to where you are marking the spot. Still not sure if this hero will be implemented

Saturday, August 9, 2008

DotA 6.54b Map Free Download

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DotA 6.54b Map Free Download

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DotA Allstars 6.54b Changelogs



  • Fixed an exploit with Borrowed Time


Friday, August 8, 2008

DotA 6.54 Map Free Download

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DotA 6.54 Map Free Download

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DotA Allstars 6.54 Changelogs




  • Added extra dynamic replay data to help replay parsers present in-game data (see below)

  • Rebalanced Invoker (see below)

  • Reworked Shadow Priest (see below)

  • Various changes to Phantom Lancer and Spirit Lance (see below)

  • Changes to Aphotic shield and Borrowed Time (see below)




  • Improved hero selection process in RD

  • Added hotkeys for recipe stores

  • Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25

  • Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well

  • First Blood bounty is shared with the team if Sent/Scourge get the last hit

  • Untouchable now triggers off being targeted by attacks or spells

  • Rewrote Avalanche to fix various minor bugs

  • Decreased Inner Vitality cooldown from 30 to 25 seconds

  • Lowered Clockwerk's strength gain

  • Lowered early damage on Rocket Flare

  • Added Internationalized text support for GameScore Board, EndScore Board and Observer Board

  • Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)

  • Improved Bloodrage a little

  • Lowered base armor on Lycan's Wolves from 5 to 2

  • Minor reduction to Clockwerk's base armor

  • Rewrote Maledict for some optimizations

  • Toss no longer uses manacost/cooldown if you make an invalid cast

  • Toss now seeks its target

  • You can now only -kickafk allied afk players

  • Temporarily undid the movability of items in cooldown while some issues are being fixed

  • Phantom Lancer's images now create a dummy Spirit Lance effect when the primary casts it

  • Player turn indicator for RD is made clearer

  • Added extra orb effect notations to items and abilities (228748)

  • Blur visual effect is now applied only to enemies (190092)

  • Changed the name and icon for Flask of Sapphire Water (206885)

  • Illuminate wave now gives vision (226661)

  • Rewrote Devour. It now shows progress bar overhead and doesn't reveal you (217291)

  • Sentinel Ancients buildings are now in rooted model form (216494)

  • Added a new fun mode -mi(miniheroes) that creates the hereos at half size

  • Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)

  • Displayed gold animation for First Blood bounty

  • Winners are now displayed in Warcraft's score screen (234657)

  • Dummy lineup units in RD now show player name

  • Improved Acid Spray visual effect

  • Increased Spin Web visual transparency

  • Increased the size of the recently added $ symbol for observers and replays

  • New Sonic Wave visual effect

  • New Maledict visual effect

  • New Freezing Field visual effect

  • New Black Hole visual effect

  • New Spirit Lance visual effect

  • New Flask of Sapphire Water visual effect

  • New visual effect for units with Poison Nova buff

  • New Weave cast visual effect

  • Updated Hookshot tooltip

  • Fixed a bug with casting March of the Machines on a cliff (DonTomaso)

  • Fixed a bug with Feral Heart and swapping or repicking

  • Fixed a minor bug with Grow

  • Fixed a bug with Infest and Refresher-Necronomicon

  • Fixed a bug with Melting Strike on Invoker

  • Fixed a bug with Timewalk and Power Cogs

  • Fixed a minor bug with Expulsion

  • Fixed a rare glitch with Time Walk

  • Fixed Armlet typo

  • Fixed a rare bug with Borrowed Time where it sometimes doesn't use cooldown when triggered

  • Fixed Battle Hunger buff tooltip

  • Fixed Bottle activating Mana Leak

  • Fixed Enchant on neutral creeps with initially reduced mana

  • Fixed Feral Heart buff level tooltip

  • Fixed -fs text bug introduce last version

  • Fixed -kickafk warning text not showing up

  • Fixed some issues with Hookshotting someone near trees

  • Fixed some targetting bugs with Lucifer

  • Fixed Stifling Dagger not working properly when it hits a fogged unit

  • Fixed various other tooltip errors



Invoker Changes



  • Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and manacost from 20/40/60/80 to 20/50/80/110

  • Sunstrike: cooldown 60->30, manacost 250->175

  • Deafening Blast: cooldown 25->40

  • Chaos Meteor: cooldown 30->70

  • Forge Spirit: cooldown 70->30, manacost 200->75, casting with ones already on field kills old ones. Improved visual look slightly. If both elements are level 4 or higher, double spawn.

  • Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 -> 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead of 190

  • Alacrity: Is now WWE, cooldown 20->15 Duration 5->6, manacost 125->50, Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now gives damage as well: 20/30/40/50/60/70/80.

  • EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained. Tweaked various other aspects such as cast range and manacost.

  • Ice Wall: Rescaled duration from 4->10 to 3->12. Improved Exort based damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42



Shadow Priest



  • Changed Shallow Grave completely. It is now a basic ability

  • Changed how Weave works. It is now an ultimate

  • Reduced Shadow Priest's cast point

  • Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4



Phantom Lancer



  • Reworked Spirit Lance

  • Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it

  • Lowered Doppelwalk invisibility duration from 12 to 8

  • Increased and Standardized all Phantom Lancer images' percentage of damage taken

  • Lowered maximum image count



Abaddon



  • Improved how Borrowed Time works and increased cooldown

  • Reworked Aphotic Shield stats



New real-time replay data



  • When a hero dies: Hero (d),(k) where d=dead player id and k=kill player id

  • When a chicken dies: Courier(d),(k) where d=dead player id and k=kill player id

  • When tower dies: Tower(a)(l)(s),(k) where a=alliance (0,1 0=sent, 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id. for level 4 towers, s=1

  • When rax dies: rax(a)(s)(t),(k) where a=alliance (0,1 0=sent, 1=scourge) s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id

  • When Throne gets hurt: Frozen Throne,(p) where p=current percentage hp (75/50/25/10)

  • When Tree gets hurt: World Tree,(p) where p=current percentage hp (75/50/25/10)

  • When a player gets disconnected: CK(k)D(d)N(n),(p) where k=creep kills, d=creep denies, n=neutral kills, p=player id of leaver

Saturday, August 2, 2008

DotA 6.54 Beta Map Free Download

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Dota-Allstars 6.54 Beta 13 map leaked. Whoaa, just find another beta map ;p I don't know if this is not a fake, but after testing it, i think it's likely the real one. Cannot find many changelogs, you can try find the changes by yourself.

DotA Allstars v6.54 Beta 13



  • Fixed some Toss anim/sound bugs

  • Fixed Shallow Grave (cd was 200/175/150 not the intended 120/80/40)

  • Rebalanced Aphotic Shield

  • Improved Borrowed Time

  • RD rigged for SP and Abaddon

  • Fixed bonus ava damage doing a little less than it should

  • Fixed Toss working on ancients

  • Player turn indicator for RD has been made more clear (if its not your turn, the color indicators are faded)



PL, Invoker and Tiny don't have to be in EVERY game, but they should be in most of them.
Dazzle and Abaddon should be in every game.
All 5 are rigged for RD.

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DotA 6.54 Beta Map Free Download

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